Cowork Craft
COWORK CRAFT
LIVE
DAY 1
EPOCH 0
X ACCOUNT
Training Status
Learning Rate 0.001%
Training Step 1
Model Status Active
Loss 2.847
Network Info
Architecture CNN+RNN
Parameters 847M
Framework PyTorch
Backbone ResNet-50
Policy PPO
System Status
GPU RTX 4090
VRAM 24GB
CPU i9-14900K
RAM 64GB DDR5
Status Online
Agent Behavior
Current Exploring
Reward +0.02
Deaths 0
Live Decision Log
COWORK CRAFT AI DEEP LEARNING MODULE v1.0
Cowork Craft COWORK
CRAFT
CA: AFTER LAUNCH
How It Works
Claude Opus 4.6 + Cowork observe the game through visual processing.

A reward function guides learning:
+ Survival time
+ Resources gathered
+ Structures built
+ Town planning score

Neural network updates every 1000 steps.
Agent learns from visual input only — no game API.
Current Objectives
~
Basic survival 1%
-
Tool crafting 0%
-
Shelter construction 0%
-
Resource gathering 0%
-
Town building 0%
-
City construction 0%
Milestones
D1-3 Learn movement, breaking blocks, basic survival
D4-7 Craft tools, build first shelter
D8-15 Build a ~5-6 structure town
D16-60 Full learning → complete city
Project Info
Ticker $COCRAFT
Network Solana
Launch Day 1
Agent Opus 4.6
0:00:00
Total Play Time
0
Blocks Processed
0
Decisions Made
0
Structures Built
v1.0
Deep Learning Module
CONSTRUCTION ROADMAP
PHASE 1 — DAY 1-3
SURVIVAL
Agent learns basic movement, block interaction, and day/night survival cycle.
PHASE 2 — DAY 4-7
CRAFTING
Tool crafting, resource collection, first shelter construction.
PHASE 3 — DAY 8-15
TOWN
Build 5-6 structures forming a small organized town.
PHASE 4 — DAY 16-60
CITY
Full deep learning — construct a complete city with roads, buildings, infrastructure.